3.1 Brush menu
Raiseland provides, in addition to its procedural
engine, some paint-like tools. The system is
structured in 8 layers. You can paint and erase on
There are some global parameters:
- Radio. Controls the brush radio/size.
This can be changed with the Q and E keys.
- Power. This is a global scale/power control.
There are some layer parameters:
- Scale. This is a layer scale/power control.
- Mode. This can be set to 3 different modes:
- Offset mode. In this mode you'll
raise and lower the terrain when painting.
This is the most common tool on third-party
- Positive mode. In this mode you'll need
to select a noise. Painted zones will
be afected by the noise, non-painted
zones won't be affected by the noise.
- Negative mode. This is the inverse
- Show. This is a switch that enables/disables the layer,
treating all painted zones like no painted zones.
- Paint. This enables/disables the painting of this layer.
When at least one layer is paint enabled the brush will appear.
The brush is a blue semi-transparent cylinder.
To paint the terrain just move the cursor to the terrain and press
the right mouse button.
- Clear. This enables/disables the eraser tool. When
the eraser tool is activated, painting the terrain will
erase selected painted zones, clearing it.
- Clear all. Pressing this button will erase all painted
zones of this layer.