Documentation Index

Raiseland documentation is designed to be read in order from 1.1 to 6.2. At the end of it you should have learnt all Raiseland functions. If you have any problem, please contact us so we can help you.

  1. Program basics
    1. Introduction
    2. Interface overview
    3. Camera and viewport
  2. Procedural terrain generation
    1. Basics
    2. Advanced functions
  3. Brush tools
    1. Brush menu
  4. Texturing
    1. Procedural texturing
    2. Importing textures
  5. Environment configuration
    1. Size, quality and offset
    2. Skydome
    3. Fog and water
    4. Lighting
  6. Terrain exporting
    1. Mesh exporting
    2. Heightmap exporting
  7. Tips & tricks
    1. Heterogeneous terrains
    2. Erosion simulation
    3. Meteor craters