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Cheat Sheet

Camera Controls

Use W/A/S/D/C/Space to move.

Click and drag on the viewport to rotate the camera.

Modelling Functions

Primitives
  • sphere(radius)
  • box([sizeX, sizeY, sizeZ])
Combinators
  • union(fieldA, fieldB, smoothFactor=0.)
  • intersection(fieldA, fieldB, smoothFactor=0.)
  • substraction(fieldA, fieldB, smoothFactor=0.)
Modifiers
  • model(field, [translateX, translateY, translateZ], [rotationX, rotationY, rotationZ], scale)